Rules

General Rules
This tournament is approved by EPYSA (Eastern Pennsylvania Youth Soccer Association), which is affiliated with USYSA, USSF and FIFA.
 
Council Rock United Soccer Association, Inc., its affiliates, associates, employees, volunteers, officers, directors, players or assigns (collectively referred to as (“CRUSA”) and EPYSA will not be responsible for any expenses incurred by any individual, team or club. All teams are responsible for their own medical and liability insurance coverage. In the event of an accident or injury while in transit to or from, or while participating in the tournament, CRUSA and EPYSA shall not be held liable. All teams must have proof of insurance. Check with your club or state office about your proof of insurance.
 
Each team is scheduled to play 3 games. A single referee will be used for U9 through U12. A 3-referee system will be used for U13 and above.
 
Individual awards will be given to first and second place team members.
 
Patch (or other team memento) trading is expected.  Teams are expected to shake hands and exchange patches after each game.
 
The CRUSA Board of Directors and CRUSA Tournament Directors reserve the right to decide all matters pertaining to the Tournament and their judgment is final.
 
General Conduct
GENERAL CONDUCT - Only the coach who registers the team may speak with the Field Marshal on matters pertaining to the tournament. Each team shall have a designated speaking captain during the games. Coaches are responsible for the actions of their players, assistant coaches, parents and spectators. Each team must have a carded coach on the sidelines of all games.
  • NO ALCOHOLIC BEVERAGES are allowed at any field site.
  • NO FOUL OR ABUSIVE LANGUAGE is allowed at any field site.
  • NO HARASSMENT of referees (including assistant referees/linesmen) will be tolerated.
  • NO DISSENT of referee’s decisions (including assistant referees/linemen’s) will be tolerated.
  • NO SMOKING at any fields.
  • NO DOGS at any fields.
 
The coach is expected to control his/her sideline and to put an end to any conduct detrimental to the good of the game. The coach is also expected to address any problem that the referee may bring to his/her attention. Failure of the coach to keep control of self, players, assistant coaches, parents or spectators may result in forfeiture of a game or the suspension of the team for the balance of the tournament by the referee, referee coordinator, Field Marshal, site coordinator or Tournament Director without refund.
 
PERSONS EJECTED – Coaches or Parents ejected from a game by the referee or asked to leave by tournament officials will leave the tournament grounds immediately and in an orderly fashion. Failure to leave the grounds immediately or continued abusive or threatening behavior will result in the manner being turned over to the Northampton Twp. Police. Abusive behavior by parents, players, or coaches may also result in forfeiture of the current game and/or expulsion of the team from the tournament and forfeiture of all remaining games.
 
Team and Spectator Location
For both teams, players and coaches will take one side of the pitch. Supporters and spectators will take the opposite side of the pitch. The designated Field Marshal will indicate to the referee and to the teams which sides will be designated for players/coaches and which is for spectators.
 
No coaches, players, or spectators are authorized within 18 yards of the end of the field and no one is permitted behind the end line.
 
All spectators must remain behind the spectator’s lines.
 
It is the responsibility of the team’s coach or the person acting in the coach’s behalf to control the conduct of the parents and other spectators. Failure to do so may result in a warning by the referee to the coach or the person acting in the coach’s behalf.
 
Player/Coach Conduct
Two yellow cards in the same game result in the ejection of the player from that game and the player must sit out the next game. There shall be no substitution for the ejected player.
 
One red card results in the ejection of the player from that game and the player must sit out at least the next game. Based on the referee report, the site coordinator, field marshal or referee coordinator may impose additional penalties for violent or dangerous play up to and including banning the player from further participation in the tournament. There shall be no substitution for the ejected player. Two ejections of the same player during the tournament result in the banning of that player from competition for the rest of the tournament.
 
Coach ejections will be treated the same as player ejections. In order for the game to continue after a coach ejection, an assistant coach must show a valid pass to the referee or the game is forfeit. If no assistant is available for the next game, then that game is also forfeit. Ejected coaches must leave the field area immediately and may not attend the following game. If not, the game is forfeit.
 
Per EPYSA tournament rules, all referee assaults and all yellow and red cards will be reported to EPYSA and the respective state associations.
 
Age, Eligibility and Guest Player Policy
  • U09-U10 (7v7): up to 12 players
  • U11-U12 (9v9): up to 16 players
  • U13-U18: up to 22 players on Tournament Roster but only 18 dressed and rostered per game including up to 5 guest players. All players (including guests) must be registered with their respective state, provincial or national association. All teams from outside EPYSA must supply a copy of their Permission to Travel Form signed by their state, provincial or national association. From EPYSA rules, secondary players registered on your roster are considered guest players for the purpose of traveling to tournaments and will be counted toward your 5 guest maximum if they attend.
Current player passes authorized by their respective state, provincial or national association will be required as proof of age for each player, including guests. Current coach passes authorized by their respective state, provincial or national association will be required as proof of good standing.
 
Official team rosters will be checked against coach and player passes during registration. The Field Marshal or referee may use a copy of this tournament approved roster to verify player eligibility before or during each game. Use of an illegal player (a player not registered with the tournament or a player who received a red or 2 yellow cards in the prior game) will result in the immediate dismissal of the team from the tournament without a refund.  No player may play on more than one team in the tournament for the duration of the event.
 
Laws of the Game
All matches will be played in accordance with FIFA Laws of the Game, except as specifically superceded by these rules.
 
Player Equipment
Each team is required to have alternate colored jerseys or pinnies. When the referee determines that the colors are similar, the home team is responsible for changing their jersey. The home team is the first team listed (left) on the schedule. In consolation or championship games, the home team will be determined by the referee’s coin toss.
 
Shin guards must be worn during all games and socks are to cover shin guards during the match. All players must wear numbered jerseys. The numbers must match the player’s number that is turned in on the tournament roster.
 
Goal keepers must wear a jersey color that contrasts with both team’s jerseys and the referee’s jersey.
 
No metal cleats may be worn during soccer games. Players may not wear jewelry on the playing field, including metal hair clips.
 
Substitutions
There will be no limit to substitutions subject to permission of the referee: after either team has scored a goal, at the beginning of the second half, at either team’s goal kick or on possession of a throw-in. When a yellow card is given, the carded player MUST be substituted for. The player may re-enter at the next available opportunity, subject to the permission of the referee. The opposing team has the right to one substitute at that time. If an injured player is attended to on the field, the injured player MUST be substituted for. The player may re-enter at the next available opportunity, subject to the permission of the referee. The opposing team has the right to one substitute at that time.
 
Balls
BALLS – Under-12 and younger play with a size 4, everyone else a size 5. The home team supplies the game ball.
 
Protests
There will be no protests. In matters pertaining to the game, all decisions of the referees are final. All scheduled center referees are USSF certified and are assigned by a local, state approved, referee assignor. The Tournament Committee, Tournament Director, Site Coordinators, Field Marshals, Council Rock Soccer Association and its officers have no control over referee assignments.
 
Forfeits
A 5-minute grace period will be allowed after the scheduled kick off time before the game is awarded to the opponent. A minimum of 7 players constitutes a team (6 players for 8 v 8 games). Teams that fail to field the minimum at the start of the game or who fall below the minimum during the game forfeit the game regardless of the score at the point of forfeiture. Every team must have a coach with a valid pass at each game or the game is forfeit. A forfeit will be recorded as a 0-3 loss for the forfeiting team and a 3-0 win for the opponent.
 
Duration of Play
Weather permitting, games for U13 11v11 and up will consist of 2 thirty minute halves with a 5-minute half time. For U11-U12 (9v9) the halves will be 25 minutes with a 5 minute half time.  For U9-U10 (7v7), the halves will be 20 minutes with a 5 minute half time. The referee, the site coordinator or the Field Marshal may shorten or cancel games to preserve the field or to keep the tournament on schedule. A game will be deemed official and its score stand if 20 minutes of the game have been played as of the scheduled start of the next game.
 
Inclement Weather or Poor Field Conditions
Regardless of weather or field conditions, coaches and their teams must appear at the field, ready to play as scheduled. Failure to appear will result in forfeiture of the game unless approved by the site coordinator ahead of time. Due to the one day format, rescheduled games may be impractical.
 
INCLEMENT WEATHER or POOR FIELD CONDITIONS BEFORE A GAME: An individual game may be cancelled or the players may be prohibited from warming up on the field and the game length may be reduced. Only the Tournament Committee, the Tournament Director, the site coordinator, the referee or the Field Marshal may shorten or cancel a game. In the event of lightning or other severe weather: the tournament director will be notified by local authorities of approaching severe weather and may take the action of stopping tournament play before the severe weather is observable at the tournament sites.
 
The Referee, Field Marshal, or Site Director will also have the authority and responsibility to stop play if lightning or other severe weather is observed locally.
 
The game in progress may be terminated or the length of this and subsequent games may be reduced upon resumption of play. Only the tournament director, site coordinator, the referee or the Field Marshal may shorten a game. Should a game be terminated with 20 or more minutes played, the game will be considered official and the score will stand.
 
Cancelled games or games terminated before 20 minutes of play shall be considered a 0 to 0 tie for purposes of tournament standings.
 
ALL CLEAR - The Tournament Director will determine when to give the All Clear Signal. Instructions for resumption of play will be given to the Field Marshals who will then inform the referee and coaches.
 
EXCESSIVE HEAT - exists when there is a combination of high temperatures, high humidity and/or bright sunshine and can be very dangerous to anyone performing physical activities out doors but even more so to young athletes participating in a highly competitive activity such as soccer. In the event of excessive heat, the tournament committee will add an additional 5 minute water break at the midway point of each half. This will essentially change the games to quarters.
 
In the event that games are switched to quarters while games are in progress: the Field Marshal will be notified by the Tournament Director and will then inform the referee at the next stoppage of play. The referee will then inform the coaches of each team.
 
  • If the current half is less than half way complete then the referee will stop the half at the midway point for a 5 minute break.
  • If the current half is past the midway point but still has more than 5 minutes remaining then the referee will stop the game at this point for a 5 minute break.
  • If the current half has less than 5 minutes remaining then the game will continue to half time (if in the 1st half) or to the conclusion (if in the 2nd half).
  • Teams will switch goals only at half time, not at the quarters.
 
In addition, the Tournament Director may allow modify substitution rules allowing both teams to substitute players when an inbounding team substitutes players.
In the event of an approaching hurricane or tropical storm or other severe weather activity, the tournament committee may elect to cancel the tournament. Cancellation will be made at the earliest possible time in order to minimize inconvenience to participants.

REFUND POLICY
In the event the tournament has to be cancelled, partial refunds and/or credits will be granted after the tournament director and staff review the entire event.

Score Reporting
A Field Marshal will fill out a game report for each game played. The report will include game related information such as goals scored, yellow card and red card information and injuries.
 
Coaches will be asked to sign the card to insure that there is score agreement. In the event of disagreement, the referee’s score is final. At the conclusion of each match the Field Marshal will take this information to the site headquarters where the scores will be posted. Yellow and red card information will be used for tie breaker scoring and for the Post Tournament report to the state.
 
Determination of Division Winners –
 
This is a one day tournament with each team playing three games in one day with two formats:
 
1) Four team division with each team playing each other once and the division champion  and finalist being determined on total points. (See below) 
 
2) Six team division comprised of two 3 team divisions where each 3 team division plays each other once and then plays one crossover game against a team from the other 3 team division. (See example below) 
 
 
Game 1 Blue Division  1 vs 2
Game 1 Crossover Game 3 vs 5
Game 1 White Division 4 vs 6
Game 2 Blue Division 1 vs 3
Game 2 Crossover Game 2 vs 4
Game 2 White Division 5 vs 6
Game 3 Crossover Game 1 vs 6
Game 3 Blue Division 2 vs 3
Game 3 White Division 4 vs 5

 
Each team will be awarded 6 points for a win, 3 points for a tie and 0 points for a loss. In addition, each team will earn 1 point for each goal, to a maximum of 3. One point will be awarded to the winning team who shuts out its opponent.  (In the case of a 0-0 tie, each team is awarded one shutout point.) The maximum points earned by a winning team is therefore 10.
 
 
FOUR TEAM DIVISION:
At the end of play, the division champion will be the team with the most win/tie points. The finalist will be the team with the second best win/tie points. In the event of a tie within the division, the following criteria will be used to determine the division champion and finalist, in the following order:
·     Head to head competition (this will not be used in the case of a three way tie);
·     Fewest goals allowed;
·     Best goal differential (maximum of +3 per game for a win, -3 per game for a loss);
·     Team with least Red Cards
·     Team with least Yellow Cards
·     Penalty kicks
 
 
SIX TEAM DIVISION:
Where appropriate; we have grouped some divisions with six teams (Two 3 team divisions scheduled together) instead of one 4 team division and each team will play the other 2 teams in their 3 team division and one crossover game.  At the end of play, the division champion will be the team with the most win/tie points. The finalist will be the team with the second best win/tie points. Where there are 6 team divisions, (Two 3 team divisions combined to make a 6 team division) there will be one champion and one finalist from those six teams). In the event of a tie within the 6 team division, the following criteria will be used to determine the division champion and finalist, in the following order:
·     Head to head competition (this will not be used in the case of a three way tie);
·     Fewest goals allowed;
·     Best goal differential (maximum of +3 per game for a win, -3 per game for a loss);
·     Team with least Red Cards
·     Team with least Yellow Cards
·     Penalty kicks